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2008-08-27build-environment moved from root to game-dirtobigun1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1317 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-04-12started to implement the new folder structure (like suggested in the wiki)f1fth_freed0m1-0/+0
-merged Skins and Themes in Themes -moved some libs to Libraries git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1021 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-05-10Some Cleanup in Classic Themewhiteshark01-0/+0
MainScreen Done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@188 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-04-17Well, heres my first commit since R11. Some minor skin changes, new ↵mota231-0/+0
skin.ini-entry LyricHelpBar git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@102 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-04-14Theme/Skin: Huge cleanup (still not finished), score screen almost done (1P ↵mogguh1-0/+0
done), used new reflection possibility for menu bar git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@90 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-03-22Added new texture for perfect sung note (formerly NoteStar), now named ↵mogguh1-0/+0
NotePerfectStar (view skin: W&C.ini). NoteStar is now used for golden notes. There's also a difference in drawing both, PerfectNoteStar is bigger, and drawn in white - whereas GoldenNotes are smaller and yellow. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@17 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-03-22changed Theme Files uploadedwhiteshark01-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@13 b956fd51-792f-4845-bead-9b4dfca2ff2c